Ryan is a tech/science writer, skeptic, lover of all things electronic, and Android fan. In his spare time he reads golden-age sci-fi and sleeps, but rarely at the same time. His wife tolerates him as ...
At the moment, there is no easy way to test Vulkan versus OpenGL ES 3.1 on Android. My go to 3D engine Unreal Engine does not support the Android-24 API, so while Vulkan is technically supported, I ...
This morning, the Khronos group announced some big advances in the OpenGL ecosystem. Including the fact that Android L integrates OpenGL ES 3.1 with AES. This is a big deal as these are all 3D ...
When Vulkan first hit the scene back in 2015, it was all over the place in terms of hardware and software support. Now that more parties have begun implementing and using it, however, things are ...
The newest release of the Android Native Development Kit offers developers OpenGL ES 2.0 support. This means that they’ll have an easier time incorporating 3D elements in games and apps for Android ...
The next generation processor war is definitely on, we’ve already had a look at the promising big.LITTLE A53/A57 combination, and now its Qualcomm’s turn to hint at what it has up its sleeve for the ...
Graphics hardware is getting better for mobile devices. But the software that makes use of that hardware is just as important when it comes to getting outstanding polygonal images to run on a wide ...
The Khronos Group has released two new versions of its 3D graphics APIs. The mobile-oriented OpenGL ES specification has been given a major upgrade to version 3.0, and the desktop OpenGL specification ...
Danish/UK middleware company Unity Technologies has just released version 3 of its integrated and cross platform Unity game engine. While the focus is mainly on web and console features, there are ...
At SIGGRAPH 2012 today, the Khronos Group, the non-profit organization behind the OpenGL standard, announced the release of OpenGL 4.3, OpenGL ES 3.0 for mobile devices. OpenGL, in its various ...
A GPU [Ref 1], Graphics Processing Unit, is a graphics processing core that will be present on any of the embedded processors targeted for multimedia applications. These are also available in most of ...
SAN FRANCISCO--(BUSINESS WIRE)--The Khronos™ Group today announced the immediate release of the OpenGL ® ES 3.1 specification, bringing significant functionality enhancements to the industry-leading, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results