SAN JOSE, Calif. — March 20, 2006 — In the face of escalating game development costs, expanding teams and ever more complex hardware technologies, Microsoft Corp. today delivered a pre-release version ...
REDMOND, Wash. — Dec. 11, 2006 — Your World. Your Game. With today’s release of Microsoft® XNA™ Game Studio Express and the launch of the XNA Creators Club, this phrase has never been more true. Based ...
Though you might envision a "creator's club" to be some sort of blunt object used to beat beautiful games out of misshapen code, it's actually the next step in Microsoft's ongoing XNA initiative. The ...
Microsoft offers multiple game ‘starter kits’ to download, with full, transparent source code – this means you can see exactly how key mechanics such as combat, exploration and inventories are handled ...
So, as many of you have heard, Microsoft has killed off XNA and every game written in the framework is doomed. Except that isn’t the whole story. If you don’t know, XNA is a game development framework ...
Now that a number of testers have downloaded a leaked version of the Windows Phone 8 software development kit (SDK), one would think it would be clear whether and how Microsoft is going to allow ...
Chris Satchell, XNA group manager at Microsoft, has said that companies like Sony, Nintendo and Apple are "inviting trouble" if they don't have XNA-style security measures in place to protect against ...
Microsoft has no plans to produce future versions of its XNA development tool, a spokesman for the company confirmed with Polygon today. Earlier this morning, an email was sent to select employees and ...
The XNA runtime environment is being retired by Microsoft, the company has revealed. The goal of XNA was to enable easier development of games on Microsoft platforms, such as Xbox 360 and PC. XNA Game ...
In the second part of our exclusive interview, published today, Microsoft XNA lead Chris Satchell has given some hints as to the future of the XNA platform. Asked what was next for the XNA framework, ...
XNA Studio represents a set of tools and technologies Microsoft is building to help streamline and optimise the game development process. "Developers need a better way to make games and manage the ...
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