Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the players.
Now, with Vulkan on the horizon, Minecraft: Java Edition is finally stepping into a modern graphics era. For a title that continues to thrive years after launch, the Vulkan upgrade signals that even ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
During an interview with WorldsFactory, Pisces Interactive, the developer behind Magicka 2 talked about DirectX 12. The studio said that DX12 will have large improvements over DX11, but teased that ...
NVIDIA and the Khronos group had a developer day yesterday on the 19th where they talked about the proper application of Vulkan in games. During the talk, Neil Trevett, who is the president of Khronos ...
Even still, image upscaling remains the most notable part of the package, and FSR 4 represents a considerable step forward in terms of image quality over older versions. So it goes that people would ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
Minecraft developer Mojang is switching the Java Edition's graphics API from OpenGL to Vulkan ahead of its Vibrant Visuals ...
The Khronos Group has officially released version 1.1 of the Vulkan API, and the new release brings some key new features in the form of subgroup support in programming and support for multi-GPU ...
Google will be releasing the Vulkan, a 3D rendering API to Android, as posted on the official Android Developers Blog. Vulkan has a similar goal to the Metal API of Apple for the OS X and iOS ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
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