Abstract: This paper proposes a fixed-time output-feedback approximate optimal control strategy for the multi-pursuer single-evader game, addressing challenges of incomplete information, unknown ...
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A hot potato: Just because game company executives love AI, it doesn't mean everyone feels the same way. According to a new survey from GDC, over half of game developers think it's having a negative ...
Abstract: This article investigates the distributed approximate optimal control problem for pursuit–evasion differential games (PEDGs) of multiagent systems (MASs). Initially, interactions between ...